- 4 GB RAM
- NVMe + AMD EPYC on all VPS plans
- Free weekly backups
Price checked September 28, 2026 · Renews at $11.99/mo
Advertising disclosure: We may earn a commission when you buy through links on this page. It does not change the price you pay or the order of the list.
Project Zomboid server hosting keeps your group’s Knox County running with every barricade and farm intact, and lets survivors log in on their own time. Size the plan with the calculator below for your player count and mods, then compare plans in the offers.
Our rule of thumb with headroom, never below the developer’s published minimum.
Cheapest VPS plans with 5 GB RAM → Contabo · Cloud VPS 4 · $6.26/mo
We may earn a commission when you buy through links on this page. It does not change the price you pay or the order of the list.
Price checked September 28, 2026 · Renews at $11.99/mo
Price checked September 28, 2026
Price checked September 28, 2026
Price checked September 28, 2026
Price checked September 28, 2026 · Renews at $22.49/mo
Price checked September 28, 2026
| Game host | Own VPS | |
|---|---|---|
| Setup | One click in a panel | Terminal / SteamCMD |
| RAM per dollar | Less | More |
| Mods | From the panel | By hand |
| Several games at once | Paid separately | On one server |
Zomboid remembers everything: each looted house, every item dropped on the floor, every corpse and every part of the map a player has visited. The save grows steadily over a long run, and players spread out across the map keep more of the world loaded at once. A server that has run for months carries far more than a fresh one, so size it for where your world is heading, not where it starts.
Steam Workshop mods are part of almost every Zomboid server - maps, vehicles, weapons and quality-of-life tweaks. Big collections add memory use and startup time. Watch the zombie population settings as well: raising the population is the easiest way to make a server work much harder.
Game hosts turn the long sandbox settings file into a form, add Workshop mods by ID and handle restarts. For a group that wants to play tonight, that is worth a lot.
A VPS is cheaper per gigabyte and gives full access to the server files. You install the dedicated server with SteamCMD. One Zomboid-specific catch: the server runs on Java and only uses as much memory as its start script allows, so on a VPS raise that limit - buying more RAM alone changes nothing. If your group plays the unstable branch, make sure the server runs the same branch as the players.
Zomboid saves are made of many small files, and a crash during saving can corrupt part of the map. Back up the whole save folder automatically, restart daily at a quiet hour, and take a manual copy before adding or removing mods - removing a map mod mid-run is a common way to break a save.
Keep the server private with a password, or turn off open joining in the server settings and use the whitelist, so random players cannot wander into your safehouse.
Source: pzwiki.net · September 28, 2026
It depends on memory, location and billing term. The offers above show current prices with the date we checked them; size the plan with the calculator first, counting your Workshop mods.
The server runs on Java and only uses the amount set in its start script. Raise the memory limit there. On game hosts the limit usually follows your plan automatically.
No. When the server lists Workshop mods, the game downloads them for players as they join. Big collections make that first join slow, so warn your group.
Yes, as long as the server and every player use the same branch. Pick the beta branch when installing, and expect saves to break between unstable updates.